SunOS man pages : XSolarisGetVisualGamma (3)
Introduction to Library Functions XSolarisGetVisualGamma(3)
NAME
XSolarisGetVisualGamma - obtain gamma information for a
visual
SYNTAX
#include <X11/Xmu/XmuSolaris.h>
Status
XSolarisGetVisualGamma(Display *display, int screen_number,
Visual *visual, double *gamma)
ARGUMENTS
display Specifies the connection to the X server.
screen_number
Specifies the number of the screen.
visual Specifies the visual.
gamma Returns the gamma value for the specified visual.
DESCRIPTION
The XSolarisGetVisualGamma function returns the gamma value
of a specified visual. This value is the exponent of the
power function describing the intensity response of colors
displayed using that visual. This is the intensity response
of the entire path from the frame buffer pixel store through
the monitor. The equation of the intensity response is:
IntensityOut = (FramebufferColor)**gamma
(i.e. the color in the frame buffer raised to the power of
gamma).
FramebufferColor refers to the the RGB values stored in the
frame buffer pixel store and processed by any color mapping
LUTs that are in the output path.
Gamma correction is necessary because of the way color
intensities are perceived by the human eye. Without gamma
correction, the eye interprets changes to the color inten-
sity incorrectly. Small changes to low intensity light
appear to have more effect than the equivalent change to
higher intensity light. This distorts the appearance of
graphical entities which depend on accurate color, such as
images, anti-aliased lines and transparent polygons.
Gamma correction results in a linear mapping between color
values and percieved intensity. Gamma corrected visuals are
also called linear visuals for this reason. Linear visuals
have a gamma value of 1.0.
SunOS 5.8 Last change: 11 March 1994 1
Introduction to Library Functions XSolarisGetVisualGamma(3)
Note: the term "gamma" used here refers the mapping applied
along the entire path(that is, the value percieved by the
end user), not merely the exponent of the gamma correction
function.
The gamma value returned defines the color-to-intensity map-
ping for all three channels: red, green, and blue.
A status of Success is returned if the function was able to
determine the gamma successfully. If a request failure
occured while calling the function, a BadAccess error code
is returned. If there is an internal inconsistency (e.g.
the gamma value for one of the color channels is different
from the others) a BadMatch error code is returned. When-
ever an error code is returned, the argument gamma is left
untouched.
The gamma value returned represents the best information
available on the intensity response of the visual. Depend-
ing on the device, it may or may not include the actual mon-
itor characteristics (some devices have no way of determin-
ing the type of monitor so they may assume a default monitor
gamma). As such, it represents the system's "best guess"
about the intensity response. Since this function gets its
information from the same property used by Solaris color
managment systems, if more accurate information on the moni-
tor response is configured or calibrated through these sys-
tems, this function will return a more accurate value for
gamma.
If the intensity mapping is not a power function, the
returned gamma value may only be approximate. This should
usually happen only when the device gamma correction has
been incorrectly configured.
To use this function, an application should link with
libXmu.
SEE ALSO
Solaris X Window System Developer's Guide
(Visuals and Display Devices chapter)
SunOS 5.8 Last change: 11 March 1994 2
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